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Football Manager 2022 - New Features Roundup | FM22 News

Football Manager 2022 - New Features Roundup | FM22

New FM22 features and game upgrades will drop in late September across Football Manager social media, but we will round them up all here as soon as they get released.

Starting with FM22 on PC/Mac, new features and licensing updates will be released across Football Manager social media channels from late September onwards. As mentioned, we will round them all up here for your convenience.

Game upgrades and a host of exciting additions across all platforms will be also be revealed from early October across our website and social media, so get following to get ahead of the game.

🛒 BUY FM22: Football Manager 2022 Steam Key Discount ( limited time offer )

FM22 New Features Roundup


07 Oct 2021 | New Headline Features | Episode 2 | FM22


Episode 2: Powered by the Pros goes behind the scenes to reveal a revamped Deadline Day experience, and a new Staff Meeting component that brings you closer to the way managers collaborate with their backroom in the real footballing world.


Highlights from Episode 2.


To stay as authentic as possible, Football Manager leans on insight from leading figures within the industry. As showcased here, we hear from experts in the field, Fabrizio Romano and Chris Wilder, on being frontline on Deadline Day and effective backroom communication.

Fabrizio Romano on Transfer Deadline Day


FM22 Fabrizio Romano on Transfer Deadline Day

Romano talks on how to best replicate real-world transfer deadline day in the game, and he may have revealed how will it be best to navigate in the FM22 transfer window with one of his statements;

I still remember one time a sporting director told me "remember that sometimes in football it's happening that in June a player is untouchable, in July he's available for big money, in August he's available for normal money and on deadline day he's available on loan and they pay part of the salary." -Fabrizio Romano 
It also seems that we'll have more active player agents in FM22;

From what I know the agents are now really active in proposing players and meeting with clubs. Of course, we also have clubs who prefer to decide by themselves and to decide their targets. But sometimes agents are offering top players also. And you have big opportunity of big names moving to top clubs thanks to agents offering the players. So I think it’s something that now is part of the transfer market. -Fabrizio Romano

Last-minute deals will now be ever so much possible like never before on the deadline day in FM22.

fm22-transfer-deadline-day-rumours

fm22-transfer-deadline-day

fm22-transfer-deadline-day-interest

fm22-transfer-deadline-day-interest

fm22-transfer-deadline-day-reminder

fm22-transfer-deadline-day-news

A new way of collaborating with your staff.


In addition to the Recruitment Meeting introduced in FM21, you'll now have a weekly Staff Meeting with your team to cover a wide range of topics, including Coaching, Development, Staffing and Squad Planning.

Staff Meeting FM22

Weekly Staff Meeting FM22

Weekly Staff Meeting FM22

06 Oct 2021 | FM22 Touch Only on Nintendo Switch


FM22 Touch Only on Nintendo Switch

Sports Interactive studio director Miles Jacobson announced on the official Football Manager site on 06 Oct that they won't be releasing FM22 Touch this year. 

However, FM22 touch will still be available to those playing the game on Nintendo Switch, but it will no more be available on any other platform. 

This also means that there won't be a free copy of FM22 Touch as a pre-order bonus anymore. 

The reason for this major change is the process of 'cost-benefit analysis',     which showed this is the best for both the studio and the wider FM community.

FM22 Touch

Football Manager Touch 2022 will only be available on Nintendo Switch. There will be no version of the game available on Steam, the Epic Store, the App Store or Google Play. Anyone who wants to play a streamlined version of FM anywhere other than Switch will still be able to do so, but the game won't be called ‘Touch’.

30 Sep 2021 | New Headline Features | Episode 1 | FM22


Behind The Game looks at the overall feature process and introduces you to the Data Hub, a brand-new animation engine and a host of improvements to match AI. And there's also talk about the new role. - Wide Centre Backs.


Highlights from Episode 1.


fm22 new studio

The gaffer, Miles Jacobson, talks about the new studio, in which the team hasn't properly settled yet, which means that the SI team is still mainly operating from home. Unlike FM21, the work on FM22 started much earlier this year, so we hope to see a more polished product once it goes live on 09 Nov. 

value revamp changes fm22

Value revamp changes are going to change the way that people do transfers inside the game. It looks like a small change at first but is actually quite a big thing.

fm22 data hub momentum

Introducing 'momentum', which gives you a perception of the flow of a match. It might provide you with information about this team has been performing particularly well in these time periods. You've had a load of shots; you've had a load of touches in the final third. This gives you a way of diagnosing match performance that's agnostic from the result.

fm22 pass maps

Improvements to pass maps. So, as you talk about systems, you talk about tweaks. You'll be able to see the way a game is played out between your players in much more detail, much more intuitively. You might notice that your centre-backs are circulating the ball between each other really well, but they're not getting it up the pitch because there's a strong line between them. It's just giving users more ways of diagnosing what's going wrong with their team or going really well, without having to dig into huge repositories of information they might not know about.

fm22 ask analyst

Added 'Ask For' system, where users can literally ask their analysts for pieces of information. As mentioned earlier, the momentum map, the pass maps, you can request these for matches. You can request your Shot Maps, the xG timelines you saw last year, but there are also added a few different things, so you can dig into specific information about a metric you really care about. You care about how well your defenders are heading the ball; you ask your analyst for a graph on Heading. It shows you where your players and you know straight away how well they're doing.

fm22 zone map

Zone Map information. It breaks down the pitch and shows how frequently you're doing things in different areas. It's just ways of turning existing, large amounts of data into something someone can learn something from and make changes.

fm22 match engine

Match Engine. For many cycles, the SI team has been working behind the scenes to bring a new animation engine to life. We'll all see a debut of their new animation engine in FM22. With their old animation engine, whilst important for improving the 3D elements of the game, the team was restricted. So, the old animations were lumped onto that 2D disc, but the new animation engine gives them a lot more freedom. The players aren't restricted to movement on the disc; they can move off of it, which is really important to get them in situations to make touches of the ball look even more realistic.

fm22 new animations

Eradication of foot sliding. Something the SI team really worked hard on this year is that element of the player touching the ball. If you've seen it in previous versions of the game, the player doesn't actually touch the ball as succinctly as it will be the case in FM22. Apart from improving the visuals, the SI team also had to improve the AI and decide when to dribble, when to not dribble, or when to turn. 

Pressing. Overhaul to the pressing system and added triggers, which is the most important element of your pressing system. Within the instructions that you had in the game already, so your Line of Engagement, your Defensive Line, where you want to show players, either down the line or inside, that all links up to the angles in which the players then go and press the ball. Players will in FM22, based on their stamina, have the concept of their sprint capacity. They know when they can press and when they can't. So, a plug-and-play Gegenpress system is going to be a thing of the past. You will really need to know that you've got the right players, so your recruitment will be key.

fm22 wide centre back

New Wide Centre-Back role. It's going to be a really, really enjoyable role for the FM22 players. We've wanted this for a while, and the SI team could have rushed it in and just put in a role, but that was really never their intention. 

fm22 wcb movement

WCB role, it performs a number of duties. It attacks, so it overlaps, and it underlaps. Previously, in other iterations of the game, we have had those instructions of underlap and overlap, but they're saved for your Fullbacks, your Wing-Backs, your Inverted Wingers, or your Wingers. They're not necessarily used for your Centre-Backs, so it was about modifying those tactical instructions and making sure that not only included the Centre-Back in there but also at how does your Fullback or Wing-Back move off the basis of that Centre-Back.

So, for WCB, it's all about the player's movement on the ball, what they do with it, and movement off the ball. Where are they when you lose the ball? That's going to be fundamental for the whole system.

23.09.21. | FM22 New Features preview video


This is the first video containing a glimpse of what we'll see in FM22.


Highlights from the new FM22 features announcement video. 

Versus Mode


FM22 New Feature - Versus Mode

We're introduced to a new game mode which is coming in 2022, the 'Verus Mode'. But by the looks of it, this will be a to FMFC members, which is a type of loyalty program made by SI to which you can join online for free. 

Better communication with staff


FM22 New Feature - Better staff comunication

FM22 is going to host a better and more in-depth communication system with our backroom staff. With more added communication between the backroom staff and the manager. 

Data Hub


FM22 New Feature - Data Hub

New icon on our sidebar and a new feature that will let us get more in-depth with our data. Features such as Key Findings will help us set our tactics just right for the next match.

FM22 New Feature - Key Findings

Match Momentum will graphicly show us the danger of possession during the match.

FM22 New Feature - Match Momentum

One player position has been announced, the Wide Centre Back. What makes the WCB player position interesting is that, unlike standard centre back, the WBC will act more as a fullback, staying wide when the team is in possession and helping out the midfield. 

FM22 New Feature - Wide Centre Back

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FM Blog: Football Manager 2022 - New Features Roundup | FM22 News
Football Manager 2022 - New Features Roundup | FM22 News
New FM22 features and game upgrades will drop in late September across Football Manager social media, you can read the roundup of them here.
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